• These regulations are not all inclusive and are not intended to restrict or confine ones activities while a member of Aces High. It is however, designed to give everyone a common frame of reference. How does anyone know what is inappropriate unless he/she understands what is appropriate?

    Aces High is a Virtual Fighter Squadron, but one that has a great reputation in the combat simulation world; and we want to keep it that way. Remember that when you wear the “_AH_” tag you are in uniform, how you act reflects on all AH members, so make that action a positive one.


    Article I: Conduct

    Those Combat Flight Simulator pilots who have chosen to join the Aces High Squadron are considered Officers and Gentlemen and will conduct themselves as such while wearing the Aces High uniform. Each member is considered "In uniform" when wearing the “_AH_” tag in front of his/her name.

    Conduct Unbecoming an Officer whether reported to or witnessed by another Aces High member will take the incident to the appropriate higher level in the Chain of Command for disciplinary action or actions.

    Disciplinary actions could be:

    1. Verbal Warning

    2. Probation

    3. Reduction in Rank/and or Position.

    4. Dismissal from the Aces High Squadron. Dismissal from Aces High will only occur if 2 or more senior officers, (Major and above), feel it necessary.

    Some offenses that may warrant disciplinary actions:

    a) Making improper remarks relating to someone’s race, gender, sexual preference, age, religion, national origin or ethnic background.

    b) Using “Foul” language deemed inappropriate in mixed company.

    c) Displaying inappropriate behavior while in the game rooms, such as arguing with other players or calling someone a cheater.

    d) Note: It is appropriate to ask if a plane is stock, but it is not appropriate to argue the point in this setting. If one were not satisfied that a player is honest about his plane then the appropriate action would be to leave the room. Many of the more experienced pilots in Aces High have been accused of cheating by less experienced flyers. If the person was cheating, arguing the point in a room full of other people simply makes the Aces High squadron look bad and will not be tolerated.

    e) For not showing the proper respect for those officers of higher rank. Our rank structure begins with Cdt (Cadet) 2Lt. (Second Lieutenant), then 1Lt. (First Lieutenant), Capt. (Captain), Maj. (Major), Lt.Col. (Lieutenant Colonel), and Col. (Colonel).

    f) Arguing in public with any other Aces High Member.

    g) Taking an unfair advantage while playing the Game. This could be:

    Slewing,

    Using Auto-follow of any kind,

    Using aircraft that have been modified (made to be stronger, quicker, more powerful weaponry, invisible, more difficult to kill etc.),

    Using any "Aimbot" gunnery cheat,
    Using speed hacks,
    Deliberately causing lag.

    h) Failing to participate, i.e., consistently not making Squadron Meetings without prior arrangements, Squadron Missions, Competitions, or not flying enough. Each member is required to sign into the Squadron Guest Book prior to flying. This is how we keep track of who is or isn't showing up.

    i) Making negative comments about Aces High or its members to other Squadrons. Most online squadrons communicate frequently.

    j) Flying with another Wing/Squadron in their uniform while still a member of Aces High Squadron. Members may be asked to consider stepping down or may be removed from a position if they are found to be ineffective in that position. That could be from not showing adequate concern or dedication to the position of authority or not putting in enough time to properly manage those people placed in his/her charge.

    Article II: Promotion

    The Squadron Commander has the authority to promote Cadet through to Colonel as deemed fit by the requirements of the squadron.

    Achieving rank is not solely dependent upon flying ability, attitude, time spent flying or contributions to AH but a sum total of all these attributes.

     

    Article III: Rank & Responsibilities

    Rank:

    Cadet: when a member joins Aces High, they will be given and retain this rank until they qualify for their pilot wings. Please refer to the Aces High Awards page for further information about what is required for a pilot to earn their wings. http://aceshigh.ws/run/AwardsPage.mht

    2nd Lieutenant: After attaining their pilots wings, a pilot assume this rank until such time as they are deemed to be “Fully operational” in the squadrons tactics, communications, and participation levels.

    Captain: Any member acting as a Flight Commander or performing special tasks for the squadron will be promoted to this rank. Failure to carry out the duties of Flight Commander or other special assignment will cause this rank to be rescinded.

    Major: This is the lowest rank with in the squadron Head Quarters Section.

    Lieutenant Colonel: This rank is usually reserved for the squadron’s Executive Officer and is the second highest rank attainable within Aces High.

    Colonel: Rank of the Aces High Commanding Officer.

    Responsibilities:

    Commanding Officer: Responsible and accountable for the over all management and performance of the Aces High Squadron. In the matter of any decision or dispute, the commanding officer will have the final word.

    Executive Officer: Assistant to the Commanding Officer and acting commanding officer in their absence. Responsibilities include; approval of award recommendations, intra unit information flow, and conducting the weekly squadron meeting.

    Operations Officer: Responsible for squadron combat tactics and flight procedures and their utilization by the squadron’s Flight Commanders. Assignment of any new recruits will also be decide by the Operations Officer.

    Flight Commanders: Duties of Flight Commanders include; assignment of pilots within the flight during co-op missions, award recommendations, and training pilots within their flights. Additionally, only the Operations can award a pilot Command Pilots wings.

    Recruiting Officer: When a new recruit joins Aces High, they will be asked to fly with us for a period of time. After this period, the Recruiting Officer decides if this pilot is Aces High material.

    Public Relations Officer: The spokes person for the squadron, is tasked with communicating with other IL2 pilots and units and keeping Aces High informed of any new trends or news within the community.

    Qualifications Officer: Aces High stresses pilot proficiency in all of the aircraft within the game. The Qualifications Officer is responsible for maintaining our current high standards in aircraft qualifications and operations both from sea and land bases.

    Article IV: Recruiting of Members

    Any member of Aces High can recruit but will inform the Recruiting Officer and higher command as soon as possible.

    New recruits will be assigned to Flights as the Operations Officer sees fit and only after being approved by the Recruiting Officer.

    Look for the best people, not the best pilots. They are not always one and the same.

    Recruiters should ask questions to get to know the person and to collect necessary information about the pilot. This information will help you decide what kind of person they are and whether they are AH material or not. After you know they are truly interested in joining, send them to the COC and have them read and agree to abide to it. Ask if they can follow the chain of command and commit time to AH and flying online. Ask them about making meetings and how often and when they will be able to fly. Ask about country, time zone, age, and how long they've been flying online. Before going to the flight testing, get their email address and add them into your “Friends List” in case there is a problem launching.

    New recruits will be asked to fly with Aces High for a short period of time in an effort to get to know each other.

    Make the exercise tough enough with enough variables to test how well a pilot understands and follows instructions. An example might be, landing on the runway, taxiing up and parking next to you, turning off the engine, starting the engine, taking off and then fighting one of the AH members. This is lengthy with enough variables to test patience, attitude, how well they understand the instructions, how well they follow the instructions, and finally, how well they fly. We can teach them how to fly better but we can’t change a bad attitude or impatience. It is okay to turn candidates down.

    All new recruits, once members of Aces High, will be assigned the rank of Cadet until such time that he/she attains their pilot wings as stated in the Awards and Medals requisites.

    Proper courtesy and respect will be shown towards those of higher rank and other Aces High members at all times. Any grievances, difficulties or problems relating to Aces High Squadron should be taken up with those in authority over you and not discussed with those outside the Squadron.

    The above paragraph is taking directly form the AH protocol.

    Both customs and courtesies are needed to ensure discipline, esprit de corps, and mission effectiveness. They also ensure proper respect for the chain of command. When customs and courtesies are followed and enforced, they can build strong unit cohesion and synchronize the efforts of the unit toward common goals.

    Customs and courtesies go beyond basic politeness. Because your actions are a part of everyday life, in and out of the game, you need to make a conscious effort to think about your behavior. There is no excuse for rude behavior in or out of uniform (wearing the _AH_ tag in front of your name). Not only because you are representing AH, but also because you are dealing with human feelings. It is hard enough to know how to take the meaning of something in a game room, because we are typing and not face to face. Thus it makes it extremely easy to misunderstand each other, which can lead to unnecessary problems.

    How can customs and courtesies be applied in the game?

    The first thing is something that most of us already do. We salute each other, weather by private message, in a chat room, or in a game room. S! Is for saluting one person, ~S~ is for saluting numerous people. It doesn't really matter if you get it exactly that way. Just the gesture of it is enough.

    In a meeting or a function where people are talking. It is a common courtesy first to introduce visitors and or new members to the group. Let the leader of the meeting have his place to talk. If you would like to bring something up, ask first for permission to speak, or if you have a question, say you have a question, then wait to be called on to ask it. These are guidelines that will help make meetings run smoother.

    If there is a problem in a meeting with a certain person. The leader of the discussion should address that person politely. If the problem continues, remove the person from the meeting, and then address this person privately outside the game.

    When you have a suggestion, or would like to address an issue with someone, it should be dealt with by following the chain of command first. This means you start at the lowest level and work your way up. That way no one is left out of the loop when a decision has to be made. Only after you have done this, and if the results are not to your liking, then should you jump the chain. However, it is still a courtesy to tell your Superior officers what your intentions are.

    * This Document is intended to supplement the Ace’s High Code of Conduct.

     

    Colonel _AH_DarkWolf
    ACES HIGH
    Squadron Commander

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