At ease.
Anyone good with Radeon RX 570 settings?
My wings are jagity, I need to figure out how to maximize settings.
See ya tonight.
~S
Hogan these arte my settings and I have a Radeon 580 I think. There might be better settings out there but this should get ya started.
Ambient Occlusion Off
Antisotropic filtering 4x
Antialiasing - FXAA Off
antialising gamma correction off
antialiasing mode override any app setting
antialising settings 2x
antialising transperancy off
cuda gpus all
Maximum pre-rendered frames use the 3d app settings
multi display/mixed gpu acceleration Single display performace mode
Power Management mode prefer max performace
Shader Cache on
texture filtering anisotropic sample
optimazation on
texture fitering negative lod bias clamp
texture filtering - quality High performace
texture filtering trilinear optimazation off
threaded optimazation off
triple buffering on
vertical sync on
Awesome, thank you Lipers
S!
Looking at my back up game config.ini, the settings were all set to minimum.
Which is weird since I backed up the game 2 months ago.
My request -
This new machine is beefy so I want to max all graphic settings. The specs are a Radeon RX 570 vid card, 16 Gb ram, AMD chip set at 4Ghz and a 1 TB solid state hard drive.
If anyone here has maxed their config.ini for best graphics settings, could you please copy and paste it here?
Thanks in advance,
H.
P.S. Have I mentioned how awesome DW is?
S!
This is what I use :
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
One setting of note is Forest= which can go to 3. A couple of maps have issues with the 3 setting though, turning some solid trees invisible. The Westfront 44 maps have that issue, not sure if it affects any others.
DW
All right.....
GeForce GTX 6gig GDDR6 1660 ti
16 gig ram
Can those #'s go any higher in the config.ini?
I want to max this beast.
Quote from: _AH_Col._Hogan on March 25, 2019, 11:13:57 PM
All right.....
GeForce GTX 6gig GDDR6 1660 ti
16 gig ram
Can those #'s go any higher in the config.ini?
I want to max this beast.
1660 Ti? Thats that brand new one eh? Looks pretty solid, certainly more than enough for 1946.
Those settings I posted are pretty much the max with the exception of that one I mentioned. Just be sure to edit the proper section for what you are using vis-a-vis OpenGL or DirectX.
DW
Open GL
I put the forrest at 3, lets see what happens.
TY Sir
~S